Dev-C++
The project is hosted by
SourceForge. Dev-C++ was originally developed by
programmer Colin Laplace. Dev-C++ runs exclusively on
Microsoft
Windows.
Bloodshed Dev-C++ is a full-featured Integrated Development Environment
(IDE) for the C and C++ programming languages. It uses the
MinGW or
TDM-GCC 64bit port of the
GCC as its compiler. Dev-C++ can also be
used in combination with
Cygwin or any other GCC-based compiler.
[1]
One additional aspect of Dev-C++ is its use of DevPaks, packaged extensions
on the programming environment with additional libraries, templates, and
utilities. DevPaks often contain, but are not limited to,
GUI utilities, including popular toolkits
such as
GTK+,
wxWidgets,
and
FLTK. Other
DevPaks include libraries for more advanced function use.
Dev-C++ is generally considered a Windows-only program, but there are
attempts to create a Linux version: header files and path delimiters are
switchable between platforms.
Devpaks
Users of Dev-C++ can download additional libraries, or
packages of code that increase the scope and functionality of Dev-C++, such as
graphics, compression, animation, sound support and many more. Users can create
Devpaks and host them for free on the site. Also, they are not limited to use
with Dev-C++. The site says "A typical devpak will work with any MinGW
distribution (with any IDE for MinGW)".
Development status
The project was no longer noticeably active, with no news posted nor any
updated versions released from February 22, 2005 to June 2011. In a 2006 forum
post, lead developer Colin Laplace stated that he was busy with real-life
issues and did not have time to continue development of Dev-C++.However there
is a
development team
that has taken the Dev-C++ IDE and added new features such as support for
multiple compilers and a RAD designer for
wxWidgets
applications. This IDE can be found under the name
wxDev-C++.
On June 30, 2011 an unofficial version 4.9.9.3 of Dev-C++ was released by
Orwell (Johan Mes), an independent programmer,featuring the more recent GCC
4.5.2 compiler, Windows' SDK resources (Win32 and D3D), numerous bugfixes, and
improved stability. On August 27, after five years of officially being in a
beta stage, version 5.0 was released by Orwell.This version also has its own
separate SourceForge page since version 5.0.0.5, because the old developer
isn't responding to combining requests.